CV № 216821 din 10 iulie 2024
VFX Technical Artist

age 39 ani

Masculin

address Chișinău

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Despre mine

Dynamic and versatile Senior Graphic/Motion Designer and Technical Artist with a wealth of experience in VFX technical art, shader
development, and rendering. Proficient in supervising creative teams, providing direction, and executing projects from concept to
completion. Skilled in creating 2D/3D assets, animations, and UI/UX designs for immersive Web AR/VR/XR experiences.
Known for innovation, I actively contribute personal initiatives such as integrating and organizing Houdini USD pipelines and developing
procedural tools.

Adobe Photoshop CC
Adobe Illustrator CC
Adobe AfterEffects CC
Adobe Premiere Pro
Adobe Audition CC
SideFX Houdini
Maxon Cinema 4D R19 + Octane, VRay render
Substane Painter
ZBrush 2018
Unity3D
Unfold 3D

3D Skills:
Keyframe animation
Model Rigging
Hard-surface modeling
Sculpting
UV mapping
PBR render

Vezi mai mult

Experiența profesională

Iunie 2018 - Aprilie 2024
5 ani 11 luni

Technical Artist

Bully Entertainment

Chișinău

Led VFX technical art and shader development for WebGL, specializing in rendering and composting.
Supervised a team of graphic designers, offering support and artistic direction.
Created 2D/3D assets and animations with UI/UX integration for Web AR/VR/XR projects, including video production,
rendering, and compositing.
Contributed to concept art, storyboarding, and style guides, designing key image renders for marketing purposes.
Spearheaded personal initiatives, overseeing the development of the Houdini USD pipeline and crafting procedural tools.

Aprilie 2016 - Octombrie 2016
6 luni

3D Generalist

PlatinGaming Ltd.

Malta, Sliema

Main goal: Make realistic virtual dog race game

Accomplished work:
- Sculpting race dogs, modeling race dog stadium, unwraping, baking of maps, texturing, dog rigging, light and environment, camera position and moving, import and working with assets - «Anima crowd simulation», rendering (Octane). Broadcast graphics, compositing and post-processing.

Initiatives and problem salvation:
I created «game engine» inside Cinema 4D by using C.O.F.F.E.E and Python, every time you hit the render you've got random race result. Also using Xpresso I solved problems with camera moving regarding of every time changing dogs position.

Noiembrie 2015 - Martie 2016
4 luni

Graphic Designer

Miram-Lux SRL

Chișinău

Graphic designer
Main goal: Built e-commerce platform

Main responsibilities:
- Design of interface for different languages and functional for easy-to-use service across different devices.
- Extensive user experience research and data analysis.
- 2D and 3D illustration and animation of unique graphic content for marketing purposes.

Initiative:
- Visualization of system design (UML).
- Active part in discussions and proposals regarding:
improvement of search engine, features and customizations.

Iunie 2013 - Iulie 2015
2 ani 1 lună

Graphic Designer

Development Solutions ICS SRL

Chișinău

Main responsibilities:
- Web templates for word-press
- Create unique promo illustrations for social media
- Create promo video and video tutorials of projects for social media
- Monthly work report

Initiatives:
- Project-related researches, data analysis and visualization
- Develop UI/UX web prototypes for main projects
- Direct collaboration with programmers and administration

Noiembrie 2007 - Iunie 2013
5 ani 8 luni

Graphic Designer

Casalot SRL

Chișinău

Main responsibilities:
- Graphic desgin for outdoor and indoor digital printing.
- Pre-press.
- Collaboration with marketing and production departments.

Initiatives:
- Object photography and photo-retouch.
- Web site develop and support.
- Rebranding of the company design.

Limbi

Română Elementar

Rusă Fluent

Engleză Comunicare

Studii: Superioare incomplete

Absolvit în: 2003

ULIM / Intertantional University

Facultatea: Computer Science and Engineering

Specialitatea: Computer networking

Preferințe pentru job

Programul de muncă

Full-time

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